Press
PANELS
August 31st, 2011
IGDA Chicago panel centered around business and self-publishing in the game industry.
Panelists
John Murphy (Young Horses)
Kevin Geisler (Young Horses)
Craig Stern (Sinister Design)
George Hufnagl (My Escape)
Jay Margalus (Lunar Giant)
Kyle Hanson (Hanson Law Group)
INTERVIEWS
October 7th, 2011
We’ve Been Playin’ Special: An Interview with Gillian Patterson
“My Escape’s Gillian Patterson braves the CalmDownTom microphone as she discusses the challenges of being part of an indie development team and the dangers of a warm duvet when you work for a virtual company.”
ARTICLES
February 2012 Issue, Chicago Magazine
“STATE OF PLAY: A new generation of game studios has risen from the ashes of Midway Games and EA’s local office, bringing games for all ages across gaming platforms.”
September 19th, 2011
“If we can weather these scrapes and bumps and still feel that surge of euphoria from the follow through, then leading becomes infinitely easier and exponentially more rewarding.”
October 11th, 2010
Advice From an Independent Developer
“As we conclude production on our group’s first game and dovetail into the sophomore title, I am letting out a poignant sigh of relief because, for our group My Escape, we are about to achieve a victory toward which our progress had me holding my breath for months.” – George Hufnagl
August 18th, 2010
The Missing Piece of Game Education
“Ready to debut its first mobile phone flash game called Critter Cubes in August 2010, My Escape Games is busy fine-tuning its demo and packaging the company for max appeal to a publisher or investor.” – Mary Kurek
July 9, 2010
Game Developer Asks How To Pitch – Industry Expert Answers
“I am regularly referring to industry experts on all kinds of biz issues that my game developer friends hit me with, so, I thought it fitting to dedicate a little space to matching some of those nagging questions with expert answers.” – Mary Kurek




