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		<title>Level Design and Me (part 4)</title>
		<link>http://my-escape.net/blog/design/184/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=184</link>
		<comments>http://my-escape.net/blog/design/184/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 14:48:58 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[designer]]></category>
		<category><![CDATA[duane beckett]]></category>
		<category><![CDATA[My Escape]]></category>
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		<description><![CDATA[As the end of development moves closer, I take great satisfaction in saying “Push the Button is the best My Escape game to date!”  ]]></description>
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		<title>Level Design and Me (Part 3)</title>
		<link>http://my-escape.net/blog/op-eds/level-design-and-me-part-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=level-design-and-me-part-3</link>
		<comments>http://my-escape.net/blog/op-eds/level-design-and-me-part-3/#comments</comments>
		<pubDate>Mon, 05 Mar 2012 21:50:15 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Editorial]]></category>
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		<guid isPermaLink="false">http://my-escape.net/blog/?p=178</guid>
		<description><![CDATA[In that moment my, rose-tinted shades fell off and all I could think was, "Again?  AGAIN!?”]]></description>
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		<title>Level Design and Me (Part 2)</title>
		<link>http://my-escape.net/blog/editorial/level-design-and-me-part-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=level-design-and-me-part-2</link>
		<comments>http://my-escape.net/blog/editorial/level-design-and-me-part-2/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 16:09:16 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[designer]]></category>
		<category><![CDATA[duane beckett]]></category>
		<category><![CDATA[My Escape]]></category>
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		<guid isPermaLink="false">http://my-escape.net/blog/?p=175</guid>
		<description><![CDATA[In my last blog I said I’d base the theory of my level designs on a simple equation - 

Direction + (Motivation + Excitement) = Fun.
  
The verdict?  80% right...  
]]></description>
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		<title>Level Design and Me (Part 1)</title>
		<link>http://my-escape.net/blog/design/level-design-and-me-part-1/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=level-design-and-me-part-1</link>
		<comments>http://my-escape.net/blog/design/level-design-and-me-part-1/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 15:55:08 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://my-escape.net/blog/?p=170</guid>
		<description><![CDATA[All this is theory, but it’s where I currently sit.  In the downtime, I have penned multiple levels, but how do I know whether an interesting layout will equal fun?]]></description>
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		<title>Grit From Our Brit &#8211; Organic Design</title>
		<link>http://my-escape.net/blog/op-eds/grit-from-our-brit-organic-design/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grit-from-our-brit-organic-design</link>
		<comments>http://my-escape.net/blog/op-eds/grit-from-our-brit-organic-design/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 16:26:27 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Op-Eds]]></category>
		<category><![CDATA[designer]]></category>
		<category><![CDATA[duane beckett]]></category>
		<category><![CDATA[game designer]]></category>
		<category><![CDATA[gamed design]]></category>
		<category><![CDATA[My Escape]]></category>
		<category><![CDATA[My Escape Games]]></category>
		<category><![CDATA[op-ed]]></category>

		<guid isPermaLink="false">http://my-escape.net/blog/?p=167</guid>
		<description><![CDATA[Organic design is the ideal way to make a game.  There is nothing like finding a concept that feels right and running with it.  You just hope that it doesn’t turn out to be an exercise in running with scissors.]]></description>
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		<title>Grit From Our Brit &#8211; Evolution</title>
		<link>http://my-escape.net/blog/uncategorized/grit-from-our-brit-evolution/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grit-from-our-brit-evolution</link>
		<comments>http://my-escape.net/blog/uncategorized/grit-from-our-brit-evolution/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 19:54:38 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Editorial]]></category>
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		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[designer]]></category>
		<category><![CDATA[duane beckett]]></category>
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		<guid isPermaLink="false">http://my-escape.net/blog/?p=155</guid>
		<description><![CDATA[With the intersection of so many discipline, what is a game's purpose?  ]]></description>
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		<title>Grit From Our Brit &#8211; Old.</title>
		<link>http://my-escape.net/blog/op-eds/grit-from-our-brit-old/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grit-from-our-brit-old</link>
		<comments>http://my-escape.net/blog/op-eds/grit-from-our-brit-old/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 14:54:38 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Op-Eds]]></category>
		<category><![CDATA[duane beckett]]></category>
		<category><![CDATA[My Escape]]></category>
		<category><![CDATA[My Escape Games]]></category>
		<category><![CDATA[op-ed]]></category>

		<guid isPermaLink="false">http://my-escape.net/blog/?p=137</guid>
		<description><![CDATA[As I sat fiddling with this charmless technological wonder I found myself void of the motivation that once made me scream the house down just to play one more level before lights out.]]></description>
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		<title>My Escape&#8217;s Newest Title: DA NUM NUMS!</title>
		<link>http://my-escape.net/blog/announcements/my-escapes-newest-title-da-num-nums/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=my-escapes-newest-title-da-num-nums</link>
		<comments>http://my-escape.net/blog/announcements/my-escapes-newest-title-da-num-nums/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 15:41:33 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Da Num Nums]]></category>
		<category><![CDATA[Feed]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Kosabi Games]]></category>
		<category><![CDATA[My Escape]]></category>
		<category><![CDATA[My Escape Games]]></category>
		<category><![CDATA[new release]]></category>
		<category><![CDATA[Nom Nom]]></category>
		<category><![CDATA[premiere]]></category>
		<category><![CDATA[Robots]]></category>

		<guid isPermaLink="false">http://my-escape.net/blog/?p=131</guid>
		<description><![CDATA[The team now calls for help to feed Metal Mick, our insatiable protagonist in Da Num Nums, My Escape's third micro title.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Glass is Half Full</title>
		<link>http://my-escape.net/blog/editorial/the-glass-is-half-full/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-glass-is-half-full</link>
		<comments>http://my-escape.net/blog/editorial/the-glass-is-half-full/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 20:37:58 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[george hufnagl]]></category>
		<category><![CDATA[IGDA]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[My Escape]]></category>
		<category><![CDATA[producer]]></category>

		<guid isPermaLink="false">http://my-escape.net/blog/?p=116</guid>
		<description><![CDATA[If we can weather these scrapes and bumps and still feel that surge of euphoria from the follow through, then leading becomes infinitely easier and exponentially more rewarding.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Grit From Our Brit &#8211; Going Through The Ringer!</title>
		<link>http://my-escape.net/blog/op-eds/96/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=96</link>
		<comments>http://my-escape.net/blog/op-eds/96/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 15:17:16 +0000</pubDate>
		<dc:creator>George Hufnagl</dc:creator>
				<category><![CDATA[Op-Eds]]></category>
		<category><![CDATA[duane beckett]]></category>
		<category><![CDATA[Grit From Our Brit]]></category>
		<category><![CDATA[My Escape]]></category>
		<category><![CDATA[op-ed]]></category>
		<category><![CDATA[rant]]></category>

		<guid isPermaLink="false">http://my-escape.net/blog/?p=96</guid>
		<description><![CDATA[Is it me or are games for “gamers” actually in decline?  Written By Duane Beckett]]></description>
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