About

Virtual in our presence but human in our proceedings, My Escape seeks to create games that will entertain and appeal to those seeking laughs, fun, and a quick escape from the usual. With sponsorships and awards already attained on their first three releases, the group is poised to continue developing in the browser-based and mobile platforms. My Escape is set to play ball by introducing games centered around oddness, strangeness, and peculiarity. Contact My Escape

Who are we?


Duane Beckett (Designer and Artist) has been a freelance game designer since 2004 and has work experience ranging from script writing to graphic design and has held positions that tackle AAA, casual downloadable and mobile games. His games can be found on Big Fish Games, GameHouse, Apple’s App Store as well as hundreds of Flash portal sites internationally.


George Hufnagl (Producer and Sound Designer) is a professional sound designer and composer and co-founder of My Escape. With work for mobile, downloadable and casual Flash games released as well as sound design work with Disney, Sesame Street and international licensors, he is leading My Escape as producer, sound designer and resident cheerleader.


Gillian Patterson (Programmer) is My Escape’s youngest member, but you couldn’t tell that by her work ethic, talent and knowledge of the game industry. With a BSc in Games Software Development (with Distinction), her passion to continue to develop her Flash/Actionscript programming skills as well as her thirst for every Harvest Moon title has made quite an impression on the entire team. She has proven herself as an invaluable teammate and is blazing the programming trail with My Escape’s newest project, Suckabees.

Fellow Travelers

Alan Rawkins (Programmer) served as programmer on My Escape’s first title, Critter Cubes. In addition, he is the designer of both My Escape’s website as well as his own, www.rawkins.com He is the creator of the wildly popular web games Dolphin Olympics and Dolphin Olympics 2. His specialties include game and application development in Flash/Flex (as2/as3) and php, accessible website design, object oriented programming, print design, eLearning and animation.

Dave Rigley (Artist) served as artist on My Escape’s games, Critter Cubes and Suckabees and is the artist of their webcomic series, Patch Notes. He has been a professional animator and designer since 2003 with experience ranging from television, music videos, direct to DVD and online games. He boasts experience in animating for Family Guy, Chaotic, Odd Job Jack, Three Delivery, as well as an animated short for Penny Arcade.